Line data Source code
1 : /*------------------------------------------------------------------------- 2 : * 3 : * pgsleep.c 4 : * Portable delay handling. 5 : * 6 : * 7 : * Portions Copyright (c) 1996-2024, PostgreSQL Global Development Group 8 : * 9 : * src/port/pgsleep.c 10 : * 11 : *------------------------------------------------------------------------- 12 : */ 13 : #include "c.h" 14 : 15 : #include <time.h> 16 : 17 : /* 18 : * In a Windows backend, we don't use this implementation, but rather 19 : * the signal-aware version in src/backend/port/win32/signal.c. 20 : */ 21 : #if defined(FRONTEND) || !defined(WIN32) 22 : 23 : /* 24 : * pg_usleep --- delay the specified number of microseconds. 25 : * 26 : * NOTE: Although the delay is specified in microseconds, older Unixen and 27 : * Windows use periodic kernel ticks to wake up, which might increase the delay 28 : * time significantly. We've observed delay increases as large as 20 29 : * milliseconds on supported platforms. 30 : * 31 : * On machines where "long" is 32 bits, the maximum delay is ~2000 seconds. 32 : * 33 : * CAUTION: It's not a good idea to use long sleeps in the backend. They will 34 : * silently return early if a signal is caught, but that doesn't include 35 : * latches being set on most OSes, and even signal handlers that set MyLatch 36 : * might happen to run before the sleep begins, allowing the full delay. 37 : * Better practice is to use WaitLatch() with a timeout, so that backends 38 : * respond to latches and signals promptly. 39 : */ 40 : void 41 10134 : pg_usleep(long microsec) 42 : { 43 10134 : if (microsec > 0) 44 : { 45 : #ifndef WIN32 46 : struct timespec delay; 47 : 48 10134 : delay.tv_sec = microsec / 1000000L; 49 10134 : delay.tv_nsec = (microsec % 1000000L) * 1000; 50 10134 : (void) nanosleep(&delay, NULL); 51 : #else 52 : SleepEx((microsec < 500 ? 1 : (microsec + 500) / 1000), FALSE); 53 : #endif 54 : } 55 10134 : } 56 : 57 : #endif /* defined(FRONTEND) || !defined(WIN32) */