LCOV - code coverage report
Current view: top level - src/common - d2s.c (source / functions) Hit Total Coverage
Test: PostgreSQL 17devel Lines: 301 321 93.8 %
Date: 2024-04-27 03:11:33 Functions: 12 13 92.3 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /*---------------------------------------------------------------------------
       2             :  *
       3             :  * Ryu floating-point output for double precision.
       4             :  *
       5             :  * Portions Copyright (c) 2018-2024, PostgreSQL Global Development Group
       6             :  *
       7             :  * IDENTIFICATION
       8             :  *    src/common/d2s.c
       9             :  *
      10             :  * This is a modification of code taken from github.com/ulfjack/ryu under the
      11             :  * terms of the Boost license (not the Apache license). The original copyright
      12             :  * notice follows:
      13             :  *
      14             :  * Copyright 2018 Ulf Adams
      15             :  *
      16             :  * The contents of this file may be used under the terms of the Apache
      17             :  * License, Version 2.0.
      18             :  *
      19             :  *     (See accompanying file LICENSE-Apache or copy at
      20             :  *      http://www.apache.org/licenses/LICENSE-2.0)
      21             :  *
      22             :  * Alternatively, the contents of this file may be used under the terms of the
      23             :  * Boost Software License, Version 1.0.
      24             :  *
      25             :  *     (See accompanying file LICENSE-Boost or copy at
      26             :  *      https://www.boost.org/LICENSE_1_0.txt)
      27             :  *
      28             :  * Unless required by applicable law or agreed to in writing, this software is
      29             :  * distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
      30             :  * KIND, either express or implied.
      31             :  *
      32             :  *---------------------------------------------------------------------------
      33             :  */
      34             : 
      35             : /*
      36             :  *  Runtime compiler options:
      37             :  *
      38             :  *  -DRYU_ONLY_64_BIT_OPS Avoid using uint128 or 64-bit intrinsics. Slower,
      39             :  *      depending on your compiler.
      40             :  */
      41             : 
      42             : #ifndef FRONTEND
      43             : #include "postgres.h"
      44             : #else
      45             : #include "postgres_fe.h"
      46             : #endif
      47             : 
      48             : #include "common/shortest_dec.h"
      49             : 
      50             : /*
      51             :  * For consistency, we use 128-bit types if and only if the rest of PG also
      52             :  * does, even though we could use them here without worrying about the
      53             :  * alignment concerns that apply elsewhere.
      54             :  */
      55             : #if !defined(HAVE_INT128) && defined(_MSC_VER) \
      56             :     && !defined(RYU_ONLY_64_BIT_OPS) && defined(_M_X64)
      57             : #define HAS_64_BIT_INTRINSICS
      58             : #endif
      59             : 
      60             : #include "ryu_common.h"
      61             : #include "digit_table.h"
      62             : #include "d2s_full_table.h"
      63             : #include "d2s_intrinsics.h"
      64             : 
      65             : #define DOUBLE_MANTISSA_BITS 52
      66             : #define DOUBLE_EXPONENT_BITS 11
      67             : #define DOUBLE_BIAS 1023
      68             : 
      69             : #define DOUBLE_POW5_INV_BITCOUNT 122
      70             : #define DOUBLE_POW5_BITCOUNT 121
      71             : 
      72             : 
      73             : static inline uint32
      74        1396 : pow5Factor(uint64 value)
      75             : {
      76        1396 :     uint32      count = 0;
      77             : 
      78             :     for (;;)
      79        4530 :     {
      80             :         Assert(value != 0);
      81        5926 :         const uint64 q = div5(value);
      82        5926 :         const uint32 r = (uint32) (value - 5 * q);
      83             : 
      84        5926 :         if (r != 0)
      85        1396 :             break;
      86             : 
      87        4530 :         value = q;
      88        4530 :         ++count;
      89             :     }
      90        1396 :     return count;
      91             : }
      92             : 
      93             : /*  Returns true if value is divisible by 5^p. */
      94             : static inline bool
      95        1396 : multipleOfPowerOf5(const uint64 value, const uint32 p)
      96             : {
      97             :     /*
      98             :      * I tried a case distinction on p, but there was no performance
      99             :      * difference.
     100             :      */
     101        1396 :     return pow5Factor(value) >= p;
     102             : }
     103             : 
     104             : /*  Returns true if value is divisible by 2^p. */
     105             : static inline bool
     106     3150242 : multipleOfPowerOf2(const uint64 value, const uint32 p)
     107             : {
     108             :     /* return __builtin_ctzll(value) >= p; */
     109     3150242 :     return (value & ((UINT64CONST(1) << p) - 1)) == 0;
     110             : }
     111             : 
     112             : /*
     113             :  * We need a 64x128-bit multiplication and a subsequent 128-bit shift.
     114             :  *
     115             :  * Multiplication:
     116             :  *
     117             :  *    The 64-bit factor is variable and passed in, the 128-bit factor comes
     118             :  *    from a lookup table. We know that the 64-bit factor only has 55
     119             :  *    significant bits (i.e., the 9 topmost bits are zeros). The 128-bit
     120             :  *    factor only has 124 significant bits (i.e., the 4 topmost bits are
     121             :  *    zeros).
     122             :  *
     123             :  * Shift:
     124             :  *
     125             :  *    In principle, the multiplication result requires 55 + 124 = 179 bits to
     126             :  *    represent. However, we then shift this value to the right by j, which is
     127             :  *    at least j >= 115, so the result is guaranteed to fit into 179 - 115 =
     128             :  *    64 bits. This means that we only need the topmost 64 significant bits of
     129             :  *    the 64x128-bit multiplication.
     130             :  *
     131             :  * There are several ways to do this:
     132             :  *
     133             :  *  1. Best case: the compiler exposes a 128-bit type.
     134             :  *     We perform two 64x64-bit multiplications, add the higher 64 bits of the
     135             :  *     lower result to the higher result, and shift by j - 64 bits.
     136             :  *
     137             :  *     We explicitly cast from 64-bit to 128-bit, so the compiler can tell
     138             :  *     that these are only 64-bit inputs, and can map these to the best
     139             :  *     possible sequence of assembly instructions. x86-64 machines happen to
     140             :  *     have matching assembly instructions for 64x64-bit multiplications and
     141             :  *     128-bit shifts.
     142             :  *
     143             :  *  2. Second best case: the compiler exposes intrinsics for the x86-64
     144             :  *     assembly instructions mentioned in 1.
     145             :  *
     146             :  *  3. We only have 64x64 bit instructions that return the lower 64 bits of
     147             :  *     the result, i.e., we have to use plain C.
     148             :  *
     149             :  *     Our inputs are less than the full width, so we have three options:
     150             :  *     a. Ignore this fact and just implement the intrinsics manually.
     151             :  *     b. Split both into 31-bit pieces, which guarantees no internal
     152             :  *        overflow, but requires extra work upfront (unless we change the
     153             :  *        lookup table).
     154             :  *     c. Split only the first factor into 31-bit pieces, which also
     155             :  *        guarantees no internal overflow, but requires extra work since the
     156             :  *        intermediate results are not perfectly aligned.
     157             :  */
     158             : #if defined(HAVE_INT128)
     159             : 
     160             : /*  Best case: use 128-bit type. */
     161             : static inline uint64
     162     9459282 : mulShift(const uint64 m, const uint64 *const mul, const int32 j)
     163             : {
     164     9459282 :     const uint128 b0 = ((uint128) m) * mul[0];
     165     9459282 :     const uint128 b2 = ((uint128) m) * mul[1];
     166             : 
     167     9459282 :     return (uint64) (((b0 >> 64) + b2) >> (j - 64));
     168             : }
     169             : 
     170             : static inline uint64
     171     3153094 : mulShiftAll(const uint64 m, const uint64 *const mul, const int32 j,
     172             :             uint64 *const vp, uint64 *const vm, const uint32 mmShift)
     173             : {
     174     3153094 :     *vp = mulShift(4 * m + 2, mul, j);
     175     3153094 :     *vm = mulShift(4 * m - 1 - mmShift, mul, j);
     176     3153094 :     return mulShift(4 * m, mul, j);
     177             : }
     178             : 
     179             : #elif defined(HAS_64_BIT_INTRINSICS)
     180             : 
     181             : static inline uint64
     182             : mulShift(const uint64 m, const uint64 *const mul, const int32 j)
     183             : {
     184             :     /* m is maximum 55 bits */
     185             :     uint64      high1;
     186             : 
     187             :     /* 128 */
     188             :     const uint64 low1 = umul128(m, mul[1], &high1);
     189             : 
     190             :     /* 64 */
     191             :     uint64      high0;
     192             :     uint64      sum;
     193             : 
     194             :     /* 64 */
     195             :     umul128(m, mul[0], &high0);
     196             :     /* 0 */
     197             :     sum = high0 + low1;
     198             : 
     199             :     if (sum < high0)
     200             :     {
     201             :         ++high1;
     202             :         /* overflow into high1 */
     203             :     }
     204             :     return shiftright128(sum, high1, j - 64);
     205             : }
     206             : 
     207             : static inline uint64
     208             : mulShiftAll(const uint64 m, const uint64 *const mul, const int32 j,
     209             :             uint64 *const vp, uint64 *const vm, const uint32 mmShift)
     210             : {
     211             :     *vp = mulShift(4 * m + 2, mul, j);
     212             :     *vm = mulShift(4 * m - 1 - mmShift, mul, j);
     213             :     return mulShift(4 * m, mul, j);
     214             : }
     215             : 
     216             : #else                           /* // !defined(HAVE_INT128) &&
     217             :                                  * !defined(HAS_64_BIT_INTRINSICS) */
     218             : 
     219             : static inline uint64
     220             : mulShiftAll(uint64 m, const uint64 *const mul, const int32 j,
     221             :             uint64 *const vp, uint64 *const vm, const uint32 mmShift)
     222             : {
     223             :     m <<= 1;                  /* m is maximum 55 bits */
     224             : 
     225             :     uint64      tmp;
     226             :     const uint64 lo = umul128(m, mul[0], &tmp);
     227             :     uint64      hi;
     228             :     const uint64 mid = tmp + umul128(m, mul[1], &hi);
     229             : 
     230             :     hi += mid < tmp;         /* overflow into hi */
     231             : 
     232             :     const uint64 lo2 = lo + mul[0];
     233             :     const uint64 mid2 = mid + mul[1] + (lo2 < lo);
     234             :     const uint64 hi2 = hi + (mid2 < mid);
     235             : 
     236             :     *vp = shiftright128(mid2, hi2, j - 64 - 1);
     237             : 
     238             :     if (mmShift == 1)
     239             :     {
     240             :         const uint64 lo3 = lo - mul[0];
     241             :         const uint64 mid3 = mid - mul[1] - (lo3 > lo);
     242             :         const uint64 hi3 = hi - (mid3 > mid);
     243             : 
     244             :         *vm = shiftright128(mid3, hi3, j - 64 - 1);
     245             :     }
     246             :     else
     247             :     {
     248             :         const uint64 lo3 = lo + lo;
     249             :         const uint64 mid3 = mid + mid + (lo3 < lo);
     250             :         const uint64 hi3 = hi + hi + (mid3 < mid);
     251             :         const uint64 lo4 = lo3 - mul[0];
     252             :         const uint64 mid4 = mid3 - mul[1] - (lo4 > lo3);
     253             :         const uint64 hi4 = hi3 - (mid4 > mid3);
     254             : 
     255             :         *vm = shiftright128(mid4, hi4, j - 64);
     256             :     }
     257             : 
     258             :     return shiftright128(mid, hi, j - 64 - 1);
     259             : }
     260             : 
     261             : #endif                          /* // HAS_64_BIT_INTRINSICS */
     262             : 
     263             : static inline uint32
     264     6497388 : decimalLength(const uint64 v)
     265             : {
     266             :     /* This is slightly faster than a loop. */
     267             :     /* The average output length is 16.38 digits, so we check high-to-low. */
     268             :     /* Function precondition: v is not an 18, 19, or 20-digit number. */
     269             :     /* (17 digits are sufficient for round-tripping.) */
     270             :     Assert(v < 100000000000000000L);
     271     6497388 :     if (v >= 10000000000000000L)
     272             :     {
     273      563894 :         return 17;
     274             :     }
     275     5933494 :     if (v >= 1000000000000000L)
     276             :     {
     277      853948 :         return 16;
     278             :     }
     279     5079546 :     if (v >= 100000000000000L)
     280             :     {
     281       72858 :         return 15;
     282             :     }
     283     5006688 :     if (v >= 10000000000000L)
     284             :     {
     285       12584 :         return 14;
     286             :     }
     287     4994104 :     if (v >= 1000000000000L)
     288             :     {
     289         828 :         return 13;
     290             :     }
     291     4993276 :     if (v >= 100000000000L)
     292             :     {
     293        1034 :         return 12;
     294             :     }
     295     4992242 :     if (v >= 10000000000L)
     296             :     {
     297         934 :         return 11;
     298             :     }
     299     4991308 :     if (v >= 1000000000L)
     300             :     {
     301       44306 :         return 10;
     302             :     }
     303     4947002 :     if (v >= 100000000L)
     304             :     {
     305       48928 :         return 9;
     306             :     }
     307     4898074 :     if (v >= 10000000L)
     308             :     {
     309       10580 :         return 8;
     310             :     }
     311     4887494 :     if (v >= 1000000L)
     312             :     {
     313      140910 :         return 7;
     314             :     }
     315     4746584 :     if (v >= 100000L)
     316             :     {
     317       67760 :         return 6;
     318             :     }
     319     4678824 :     if (v >= 10000L)
     320             :     {
     321      566422 :         return 5;
     322             :     }
     323     4112402 :     if (v >= 1000L)
     324             :     {
     325     1008110 :         return 4;
     326             :     }
     327     3104292 :     if (v >= 100L)
     328             :     {
     329     1661324 :         return 3;
     330             :     }
     331     1442968 :     if (v >= 10L)
     332             :     {
     333      521964 :         return 2;
     334             :     }
     335      921004 :     return 1;
     336             : }
     337             : 
     338             : /*  A floating decimal representing m * 10^e. */
     339             : typedef struct floating_decimal_64
     340             : {
     341             :     uint64      mantissa;
     342             :     int32       exponent;
     343             : } floating_decimal_64;
     344             : 
     345             : static inline floating_decimal_64
     346     3153094 : d2d(const uint64 ieeeMantissa, const uint32 ieeeExponent)
     347             : {
     348             :     int32       e2;
     349             :     uint64      m2;
     350             : 
     351     3153094 :     if (ieeeExponent == 0)
     352             :     {
     353             :         /* We subtract 2 so that the bounds computation has 2 additional bits. */
     354         126 :         e2 = 1 - DOUBLE_BIAS - DOUBLE_MANTISSA_BITS - 2;
     355         126 :         m2 = ieeeMantissa;
     356             :     }
     357             :     else
     358             :     {
     359     3152968 :         e2 = ieeeExponent - DOUBLE_BIAS - DOUBLE_MANTISSA_BITS - 2;
     360     3152968 :         m2 = (UINT64CONST(1) << DOUBLE_MANTISSA_BITS) | ieeeMantissa;
     361             :     }
     362             : 
     363             : #if STRICTLY_SHORTEST
     364             :     const bool  even = (m2 & 1) == 0;
     365             :     const bool  acceptBounds = even;
     366             : #else
     367     3153094 :     const bool  acceptBounds = false;
     368             : #endif
     369             : 
     370             :     /* Step 2: Determine the interval of legal decimal representations. */
     371     3153094 :     const uint64 mv = 4 * m2;
     372             : 
     373             :     /* Implicit bool -> int conversion. True is 1, false is 0. */
     374     3153094 :     const uint32 mmShift = ieeeMantissa != 0 || ieeeExponent <= 1;
     375             : 
     376             :     /* We would compute mp and mm like this: */
     377             :     /* uint64 mp = 4 * m2 + 2; */
     378             :     /* uint64 mm = mv - 1 - mmShift; */
     379             : 
     380             :     /* Step 3: Convert to a decimal power base using 128-bit arithmetic. */
     381             :     uint64      vr,
     382             :                 vp,
     383             :                 vm;
     384             :     int32       e10;
     385     3153094 :     bool        vmIsTrailingZeros = false;
     386     3153094 :     bool        vrIsTrailingZeros = false;
     387             : 
     388     3153094 :     if (e2 >= 0)
     389             :     {
     390             :         /*
     391             :          * I tried special-casing q == 0, but there was no effect on
     392             :          * performance.
     393             :          *
     394             :          * This expr is slightly faster than max(0, log10Pow2(e2) - 1).
     395             :          */
     396        1984 :         const uint32 q = log10Pow2(e2) - (e2 > 3);
     397        1984 :         const int32 k = DOUBLE_POW5_INV_BITCOUNT + pow5bits(q) - 1;
     398        1984 :         const int32 i = -e2 + q + k;
     399             : 
     400        1984 :         e10 = q;
     401             : 
     402        1984 :         vr = mulShiftAll(m2, DOUBLE_POW5_INV_SPLIT[q], i, &vp, &vm, mmShift);
     403             : 
     404        1984 :         if (q <= 21)
     405             :         {
     406             :             /*
     407             :              * This should use q <= 22, but I think 21 is also safe. Smaller
     408             :              * values may still be safe, but it's more difficult to reason
     409             :              * about them.
     410             :              *
     411             :              * Only one of mp, mv, and mm can be a multiple of 5, if any.
     412             :              */
     413        1396 :             const uint32 mvMod5 = (uint32) (mv - 5 * div5(mv));
     414             : 
     415        1396 :             if (mvMod5 == 0)
     416             :             {
     417         210 :                 vrIsTrailingZeros = multipleOfPowerOf5(mv, q);
     418             :             }
     419        1186 :             else if (acceptBounds)
     420             :             {
     421             :                 /*----
     422             :                  * Same as min(e2 + (~mm & 1), pow5Factor(mm)) >= q
     423             :                  * <=> e2 + (~mm & 1) >= q && pow5Factor(mm) >= q
     424             :                  * <=> true && pow5Factor(mm) >= q, since e2 >= q.
     425             :                  *----
     426             :                  */
     427           0 :                 vmIsTrailingZeros = multipleOfPowerOf5(mv - 1 - mmShift, q);
     428             :             }
     429             :             else
     430             :             {
     431             :                 /* Same as min(e2 + 1, pow5Factor(mp)) >= q. */
     432        1186 :                 vp -= multipleOfPowerOf5(mv + 2, q);
     433             :             }
     434             :         }
     435             :     }
     436             :     else
     437             :     {
     438             :         /*
     439             :          * This expression is slightly faster than max(0, log10Pow5(-e2) - 1).
     440             :          */
     441     3151110 :         const uint32 q = log10Pow5(-e2) - (-e2 > 1);
     442     3151110 :         const int32 i = -e2 - q;
     443     3151110 :         const int32 k = pow5bits(i) - DOUBLE_POW5_BITCOUNT;
     444     3151110 :         const int32 j = q - k;
     445             : 
     446     3151110 :         e10 = q + e2;
     447             : 
     448     3151110 :         vr = mulShiftAll(m2, DOUBLE_POW5_SPLIT[i], j, &vp, &vm, mmShift);
     449             : 
     450     3151110 :         if (q <= 1)
     451             :         {
     452             :             /*
     453             :              * {vr,vp,vm} is trailing zeros if {mv,mp,mm} has at least q
     454             :              * trailing 0 bits.
     455             :              */
     456             :             /* mv = 4 * m2, so it always has at least two trailing 0 bits. */
     457         120 :             vrIsTrailingZeros = true;
     458         120 :             if (acceptBounds)
     459             :             {
     460             :                 /*
     461             :                  * mm = mv - 1 - mmShift, so it has 1 trailing 0 bit iff
     462             :                  * mmShift == 1.
     463             :                  */
     464           0 :                 vmIsTrailingZeros = mmShift == 1;
     465             :             }
     466             :             else
     467             :             {
     468             :                 /*
     469             :                  * mp = mv + 2, so it always has at least one trailing 0 bit.
     470             :                  */
     471         120 :                 --vp;
     472             :             }
     473             :         }
     474     3150990 :         else if (q < 63)
     475             :         {
     476             :             /* TODO(ulfjack):Use a tighter bound here. */
     477             :             /*
     478             :              * We need to compute min(ntz(mv), pow5Factor(mv) - e2) >= q - 1
     479             :              */
     480             :             /* <=> ntz(mv) >= q - 1 && pow5Factor(mv) - e2 >= q - 1 */
     481             :             /* <=> ntz(mv) >= q - 1 (e2 is negative and -e2 >= q) */
     482             :             /* <=> (mv & ((1 << (q - 1)) - 1)) == 0 */
     483             : 
     484             :             /*
     485             :              * We also need to make sure that the left shift does not
     486             :              * overflow.
     487             :              */
     488     3150242 :             vrIsTrailingZeros = multipleOfPowerOf2(mv, q - 1);
     489             :         }
     490             :     }
     491             : 
     492             :     /*
     493             :      * Step 4: Find the shortest decimal representation in the interval of
     494             :      * legal representations.
     495             :      */
     496     3153094 :     uint32      removed = 0;
     497     3153094 :     uint8       lastRemovedDigit = 0;
     498             :     uint64      output;
     499             : 
     500             :     /* On average, we remove ~2 digits. */
     501     3153094 :     if (vmIsTrailingZeros || vrIsTrailingZeros)
     502             :     {
     503             :         /* General case, which happens rarely (~0.7%). */
     504             :         for (;;)
     505     5676144 :         {
     506     6072906 :             const uint64 vpDiv10 = div10(vp);
     507     6072906 :             const uint64 vmDiv10 = div10(vm);
     508             : 
     509     6072906 :             if (vpDiv10 <= vmDiv10)
     510      396762 :                 break;
     511             : 
     512     5676144 :             const uint32 vmMod10 = (uint32) (vm - 10 * vmDiv10);
     513     5676144 :             const uint64 vrDiv10 = div10(vr);
     514     5676144 :             const uint32 vrMod10 = (uint32) (vr - 10 * vrDiv10);
     515             : 
     516     5676144 :             vmIsTrailingZeros &= vmMod10 == 0;
     517     5676144 :             vrIsTrailingZeros &= lastRemovedDigit == 0;
     518     5676144 :             lastRemovedDigit = (uint8) vrMod10;
     519     5676144 :             vr = vrDiv10;
     520     5676144 :             vp = vpDiv10;
     521     5676144 :             vm = vmDiv10;
     522     5676144 :             ++removed;
     523             :         }
     524             : 
     525      396762 :         if (vmIsTrailingZeros)
     526             :         {
     527             :             for (;;)
     528           0 :             {
     529           0 :                 const uint64 vmDiv10 = div10(vm);
     530           0 :                 const uint32 vmMod10 = (uint32) (vm - 10 * vmDiv10);
     531             : 
     532           0 :                 if (vmMod10 != 0)
     533           0 :                     break;
     534             : 
     535           0 :                 const uint64 vpDiv10 = div10(vp);
     536           0 :                 const uint64 vrDiv10 = div10(vr);
     537           0 :                 const uint32 vrMod10 = (uint32) (vr - 10 * vrDiv10);
     538             : 
     539           0 :                 vrIsTrailingZeros &= lastRemovedDigit == 0;
     540           0 :                 lastRemovedDigit = (uint8) vrMod10;
     541           0 :                 vr = vrDiv10;
     542           0 :                 vp = vpDiv10;
     543           0 :                 vm = vmDiv10;
     544           0 :                 ++removed;
     545             :             }
     546             :         }
     547             : 
     548      396762 :         if (vrIsTrailingZeros && lastRemovedDigit == 5 && vr % 2 == 0)
     549             :         {
     550             :             /* Round even if the exact number is .....50..0. */
     551          30 :             lastRemovedDigit = 4;
     552             :         }
     553             : 
     554             :         /*
     555             :          * We need to take vr + 1 if vr is outside bounds or we need to round
     556             :          * up.
     557             :          */
     558      396762 :         output = vr + ((vr == vm && (!acceptBounds || !vmIsTrailingZeros)) || lastRemovedDigit >= 5);
     559             :     }
     560             :     else
     561             :     {
     562             :         /*
     563             :          * Specialized for the common case (~99.3%). Percentages below are
     564             :          * relative to this.
     565             :          */
     566     2756332 :         bool        roundUp = false;
     567     2756332 :         const uint64 vpDiv100 = div100(vp);
     568     2756332 :         const uint64 vmDiv100 = div100(vm);
     569             : 
     570     2756332 :         if (vpDiv100 > vmDiv100)
     571             :         {
     572             :             /* Optimization:remove two digits at a time(~86.2 %). */
     573     2543604 :             const uint64 vrDiv100 = div100(vr);
     574     2543604 :             const uint32 vrMod100 = (uint32) (vr - 100 * vrDiv100);
     575             : 
     576     2543604 :             roundUp = vrMod100 >= 50;
     577     2543604 :             vr = vrDiv100;
     578     2543604 :             vp = vpDiv100;
     579     2543604 :             vm = vmDiv100;
     580     2543604 :             removed += 2;
     581             :         }
     582             : 
     583             :         /*----
     584             :          * Loop iterations below (approximately), without optimization
     585             :          * above:
     586             :          *
     587             :          * 0: 0.03%, 1: 13.8%, 2: 70.6%, 3: 14.0%, 4: 1.40%, 5: 0.14%,
     588             :          * 6+: 0.02%
     589             :          *
     590             :          * Loop iterations below (approximately), with optimization
     591             :          * above:
     592             :          *
     593             :          * 0: 70.6%, 1: 27.8%, 2: 1.40%, 3: 0.14%, 4+: 0.02%
     594             :          *----
     595             :          */
     596             :         for (;;)
     597    16266126 :         {
     598    19022458 :             const uint64 vpDiv10 = div10(vp);
     599    19022458 :             const uint64 vmDiv10 = div10(vm);
     600             : 
     601    19022458 :             if (vpDiv10 <= vmDiv10)
     602     2756332 :                 break;
     603             : 
     604    16266126 :             const uint64 vrDiv10 = div10(vr);
     605    16266126 :             const uint32 vrMod10 = (uint32) (vr - 10 * vrDiv10);
     606             : 
     607    16266126 :             roundUp = vrMod10 >= 5;
     608    16266126 :             vr = vrDiv10;
     609    16266126 :             vp = vpDiv10;
     610    16266126 :             vm = vmDiv10;
     611    16266126 :             ++removed;
     612             :         }
     613             : 
     614             :         /*
     615             :          * We need to take vr + 1 if vr is outside bounds or we need to round
     616             :          * up.
     617             :          */
     618     2756332 :         output = vr + (vr == vm || roundUp);
     619             :     }
     620             : 
     621     3153094 :     const int32 exp = e10 + removed;
     622             : 
     623             :     floating_decimal_64 fd;
     624             : 
     625     3153094 :     fd.exponent = exp;
     626     3153094 :     fd.mantissa = output;
     627     3153094 :     return fd;
     628             : }
     629             : 
     630             : static inline int
     631     6493786 : to_chars_df(const floating_decimal_64 v, const uint32 olength, char *const result)
     632             : {
     633             :     /* Step 5: Print the decimal representation. */
     634     6493786 :     int         index = 0;
     635             : 
     636     6493786 :     uint64      output = v.mantissa;
     637     6493786 :     int32       exp = v.exponent;
     638             : 
     639             :     /*----
     640             :      * On entry, mantissa * 10^exp is the result to be output.
     641             :      * Caller has already done the - sign if needed.
     642             :      *
     643             :      * We want to insert the point somewhere depending on the output length
     644             :      * and exponent, which might mean adding zeros:
     645             :      *
     646             :      *            exp  | format
     647             :      *            1+   |  ddddddddd000000
     648             :      *            0    |  ddddddddd
     649             :      *  -1 .. -len+1   |  dddddddd.d to d.ddddddddd
     650             :      *  -len ...       |  0.ddddddddd to 0.000dddddd
     651             :      */
     652     6493786 :     uint32      i = 0;
     653     6493786 :     int32       nexp = exp + olength;
     654             : 
     655     6493786 :     if (nexp <= 0)
     656             :     {
     657             :         /* -nexp is number of 0s to add after '.' */
     658             :         Assert(nexp >= -3);
     659             :         /* 0.000ddddd */
     660      898698 :         index = 2 - nexp;
     661             :         /* won't need more than this many 0s */
     662      898698 :         memcpy(result, "0.000000", 8);
     663             :     }
     664     5595088 :     else if (exp < 0)
     665             :     {
     666             :         /*
     667             :          * dddd.dddd; leave space at the start and move the '.' in after
     668             :          */
     669     2250884 :         index = 1;
     670             :     }
     671             :     else
     672             :     {
     673             :         /*
     674             :          * We can save some code later by pre-filling with zeros. We know that
     675             :          * there can be no more than 16 output digits in this form, otherwise
     676             :          * we would not choose fixed-point output.
     677             :          */
     678             :         Assert(exp < 16 && exp + olength <= 16);
     679     3344204 :         memset(result, '0', 16);
     680             :     }
     681             : 
     682             :     /*
     683             :      * We prefer 32-bit operations, even on 64-bit platforms. We have at most
     684             :      * 17 digits, and uint32 can store 9 digits. If output doesn't fit into
     685             :      * uint32, we cut off 8 digits, so the rest will fit into uint32.
     686             :      */
     687     6493786 :     if ((output >> 32) != 0)
     688             :     {
     689             :         /* Expensive 64-bit division. */
     690     1503650 :         const uint64 q = div1e8(output);
     691     1503650 :         uint32      output2 = (uint32) (output - 100000000 * q);
     692     1503650 :         const uint32 c = output2 % 10000;
     693             : 
     694     1503650 :         output = q;
     695     1503650 :         output2 /= 10000;
     696             : 
     697     1503650 :         const uint32 d = output2 % 10000;
     698     1503650 :         const uint32 c0 = (c % 100) << 1;
     699     1503650 :         const uint32 c1 = (c / 100) << 1;
     700     1503650 :         const uint32 d0 = (d % 100) << 1;
     701     1503650 :         const uint32 d1 = (d / 100) << 1;
     702             : 
     703     1503650 :         memcpy(result + index + olength - i - 2, DIGIT_TABLE + c0, 2);
     704     1503650 :         memcpy(result + index + olength - i - 4, DIGIT_TABLE + c1, 2);
     705     1503650 :         memcpy(result + index + olength - i - 6, DIGIT_TABLE + d0, 2);
     706     1503650 :         memcpy(result + index + olength - i - 8, DIGIT_TABLE + d1, 2);
     707     1503650 :         i += 8;
     708             :     }
     709             : 
     710     6493786 :     uint32      output2 = (uint32) output;
     711             : 
     712     9529416 :     while (output2 >= 10000)
     713             :     {
     714     3035630 :         const uint32 c = output2 - 10000 * (output2 / 10000);
     715     3035630 :         const uint32 c0 = (c % 100) << 1;
     716     3035630 :         const uint32 c1 = (c / 100) << 1;
     717             : 
     718     3035630 :         output2 /= 10000;
     719     3035630 :         memcpy(result + index + olength - i - 2, DIGIT_TABLE + c0, 2);
     720     3035630 :         memcpy(result + index + olength - i - 4, DIGIT_TABLE + c1, 2);
     721     3035630 :         i += 4;
     722             :     }
     723     6493786 :     if (output2 >= 100)
     724             :     {
     725     3748564 :         const uint32 c = (output2 % 100) << 1;
     726             : 
     727     3748564 :         output2 /= 100;
     728     3748564 :         memcpy(result + index + olength - i - 2, DIGIT_TABLE + c, 2);
     729     3748564 :         i += 2;
     730             :     }
     731     6493786 :     if (output2 >= 10)
     732             :     {
     733     2518754 :         const uint32 c = output2 << 1;
     734             : 
     735     2518754 :         memcpy(result + index + olength - i - 2, DIGIT_TABLE + c, 2);
     736             :     }
     737             :     else
     738             :     {
     739     3975032 :         result[index] = (char) ('0' + output2);
     740             :     }
     741             : 
     742     6493786 :     if (index == 1)
     743             :     {
     744             :         /*
     745             :          * nexp is 1..15 here, representing the number of digits before the
     746             :          * point. A value of 16 is not possible because we switch to
     747             :          * scientific notation when the display exponent reaches 15.
     748             :          */
     749             :         Assert(nexp < 16);
     750             :         /* gcc only seems to want to optimize memmove for small 2^n */
     751     2250884 :         if (nexp & 8)
     752             :         {
     753        2984 :             memmove(result + index - 1, result + index, 8);
     754        2984 :             index += 8;
     755             :         }
     756     2250884 :         if (nexp & 4)
     757             :         {
     758       18580 :             memmove(result + index - 1, result + index, 4);
     759       18580 :             index += 4;
     760             :         }
     761     2250884 :         if (nexp & 2)
     762             :         {
     763     1785044 :             memmove(result + index - 1, result + index, 2);
     764     1785044 :             index += 2;
     765             :         }
     766     2250884 :         if (nexp & 1)
     767             :         {
     768     1627256 :             result[index - 1] = result[index];
     769             :         }
     770     2250884 :         result[nexp] = '.';
     771     2250884 :         index = olength + 1;
     772             :     }
     773     4242902 :     else if (exp >= 0)
     774             :     {
     775             :         /* we supplied the trailing zeros earlier, now just set the length. */
     776     3344204 :         index = olength + exp;
     777             :     }
     778             :     else
     779             :     {
     780      898698 :         index = olength + (2 - nexp);
     781             :     }
     782             : 
     783     6493786 :     return index;
     784             : }
     785             : 
     786             : static inline int
     787     6497388 : to_chars(floating_decimal_64 v, const bool sign, char *const result)
     788             : {
     789             :     /* Step 5: Print the decimal representation. */
     790     6497388 :     int         index = 0;
     791             : 
     792     6497388 :     uint64      output = v.mantissa;
     793     6497388 :     uint32      olength = decimalLength(output);
     794     6497388 :     int32       exp = v.exponent + olength - 1;
     795             : 
     796     6497388 :     if (sign)
     797             :     {
     798      131218 :         result[index++] = '-';
     799             :     }
     800             : 
     801             :     /*
     802             :      * The thresholds for fixed-point output are chosen to match printf
     803             :      * defaults. Beware that both the code of to_chars_df and the value of
     804             :      * DOUBLE_SHORTEST_DECIMAL_LEN are sensitive to these thresholds.
     805             :      */
     806     6497388 :     if (exp >= -4 && exp < 15)
     807     6493786 :         return to_chars_df(v, olength, result + index) + sign;
     808             : 
     809             :     /*
     810             :      * If v.exponent is exactly 0, we might have reached here via the small
     811             :      * integer fast path, in which case v.mantissa might contain trailing
     812             :      * (decimal) zeros. For scientific notation we need to move these zeros
     813             :      * into the exponent. (For fixed point this doesn't matter, which is why
     814             :      * we do this here rather than above.)
     815             :      *
     816             :      * Since we already calculated the display exponent (exp) above based on
     817             :      * the old decimal length, that value does not change here. Instead, we
     818             :      * just reduce the display length for each digit removed.
     819             :      *
     820             :      * If we didn't get here via the fast path, the raw exponent will not
     821             :      * usually be 0, and there will be no trailing zeros, so we pay no more
     822             :      * than one div10/multiply extra cost. We claw back half of that by
     823             :      * checking for divisibility by 2 before dividing by 10.
     824             :      */
     825        3602 :     if (v.exponent == 0)
     826             :     {
     827        1110 :         while ((output & 1) == 0)
     828             :         {
     829        1026 :             const uint64 q = div10(output);
     830        1026 :             const uint32 r = (uint32) (output - 10 * q);
     831             : 
     832        1026 :             if (r != 0)
     833         576 :                 break;
     834         450 :             output = q;
     835         450 :             --olength;
     836             :         }
     837             :     }
     838             : 
     839             :     /*----
     840             :      * Print the decimal digits.
     841             :      *
     842             :      * The following code is equivalent to:
     843             :      *
     844             :      * for (uint32 i = 0; i < olength - 1; ++i) {
     845             :      *   const uint32 c = output % 10; output /= 10;
     846             :      *   result[index + olength - i] = (char) ('0' + c);
     847             :      * }
     848             :      * result[index] = '0' + output % 10;
     849             :      *----
     850             :      */
     851             : 
     852        3602 :     uint32      i = 0;
     853             : 
     854             :     /*
     855             :      * We prefer 32-bit operations, even on 64-bit platforms. We have at most
     856             :      * 17 digits, and uint32 can store 9 digits. If output doesn't fit into
     857             :      * uint32, we cut off 8 digits, so the rest will fit into uint32.
     858             :      */
     859        3602 :     if ((output >> 32) != 0)
     860             :     {
     861             :         /* Expensive 64-bit division. */
     862        2666 :         const uint64 q = div1e8(output);
     863        2666 :         uint32      output2 = (uint32) (output - 100000000 * q);
     864             : 
     865        2666 :         output = q;
     866             : 
     867        2666 :         const uint32 c = output2 % 10000;
     868             : 
     869        2666 :         output2 /= 10000;
     870             : 
     871        2666 :         const uint32 d = output2 % 10000;
     872        2666 :         const uint32 c0 = (c % 100) << 1;
     873        2666 :         const uint32 c1 = (c / 100) << 1;
     874        2666 :         const uint32 d0 = (d % 100) << 1;
     875        2666 :         const uint32 d1 = (d / 100) << 1;
     876             : 
     877        2666 :         memcpy(result + index + olength - i - 1, DIGIT_TABLE + c0, 2);
     878        2666 :         memcpy(result + index + olength - i - 3, DIGIT_TABLE + c1, 2);
     879        2666 :         memcpy(result + index + olength - i - 5, DIGIT_TABLE + d0, 2);
     880        2666 :         memcpy(result + index + olength - i - 7, DIGIT_TABLE + d1, 2);
     881        2666 :         i += 8;
     882             :     }
     883             : 
     884        3602 :     uint32      output2 = (uint32) output;
     885             : 
     886        7556 :     while (output2 >= 10000)
     887             :     {
     888        3954 :         const uint32 c = output2 - 10000 * (output2 / 10000);
     889             : 
     890        3954 :         output2 /= 10000;
     891             : 
     892        3954 :         const uint32 c0 = (c % 100) << 1;
     893        3954 :         const uint32 c1 = (c / 100) << 1;
     894             : 
     895        3954 :         memcpy(result + index + olength - i - 1, DIGIT_TABLE + c0, 2);
     896        3954 :         memcpy(result + index + olength - i - 3, DIGIT_TABLE + c1, 2);
     897        3954 :         i += 4;
     898             :     }
     899        3602 :     if (output2 >= 100)
     900             :     {
     901        1104 :         const uint32 c = (output2 % 100) << 1;
     902             : 
     903        1104 :         output2 /= 100;
     904        1104 :         memcpy(result + index + olength - i - 1, DIGIT_TABLE + c, 2);
     905        1104 :         i += 2;
     906             :     }
     907        3602 :     if (output2 >= 10)
     908             :     {
     909        1502 :         const uint32 c = output2 << 1;
     910             : 
     911             :         /*
     912             :          * We can't use memcpy here: the decimal dot goes between these two
     913             :          * digits.
     914             :          */
     915        1502 :         result[index + olength - i] = DIGIT_TABLE[c + 1];
     916        1502 :         result[index] = DIGIT_TABLE[c];
     917             :     }
     918             :     else
     919             :     {
     920        2100 :         result[index] = (char) ('0' + output2);
     921             :     }
     922             : 
     923             :     /* Print decimal point if needed. */
     924        3602 :     if (olength > 1)
     925             :     {
     926        2804 :         result[index + 1] = '.';
     927        2804 :         index += olength + 1;
     928             :     }
     929             :     else
     930             :     {
     931         798 :         ++index;
     932             :     }
     933             : 
     934             :     /* Print the exponent. */
     935        3602 :     result[index++] = 'e';
     936        3602 :     if (exp < 0)
     937             :     {
     938        1378 :         result[index++] = '-';
     939        1378 :         exp = -exp;
     940             :     }
     941             :     else
     942        2224 :         result[index++] = '+';
     943             : 
     944        3602 :     if (exp >= 100)
     945             :     {
     946        1192 :         const int32 c = exp % 10;
     947             : 
     948        1192 :         memcpy(result + index, DIGIT_TABLE + 2 * (exp / 10), 2);
     949        1192 :         result[index + 2] = (char) ('0' + c);
     950        1192 :         index += 3;
     951             :     }
     952             :     else
     953             :     {
     954        2410 :         memcpy(result + index, DIGIT_TABLE + 2 * exp, 2);
     955        2410 :         index += 2;
     956             :     }
     957             : 
     958        3602 :     return index;
     959             : }
     960             : 
     961             : static inline bool
     962     6497388 : d2d_small_int(const uint64 ieeeMantissa,
     963             :               const uint32 ieeeExponent,
     964             :               floating_decimal_64 *v)
     965             : {
     966     6497388 :     const int32 e2 = (int32) ieeeExponent - DOUBLE_BIAS - DOUBLE_MANTISSA_BITS;
     967             : 
     968             :     /*
     969             :      * Avoid using multiple "return false;" here since it tends to provoke the
     970             :      * compiler into inlining multiple copies of d2d, which is undesirable.
     971             :      */
     972             : 
     973     6497388 :     if (e2 >= -DOUBLE_MANTISSA_BITS && e2 <= 0)
     974             :     {
     975             :         /*----
     976             :          * Since 2^52 <= m2 < 2^53 and 0 <= -e2 <= 52:
     977             :          *   1 <= f = m2 / 2^-e2 < 2^53.
     978             :          *
     979             :          * Test if the lower -e2 bits of the significand are 0, i.e. whether
     980             :          * the fraction is 0. We can use ieeeMantissa here, since the implied
     981             :          * 1 bit can never be tested by this; the implied 1 can only be part
     982             :          * of a fraction if e2 < -DOUBLE_MANTISSA_BITS which we already
     983             :          * checked. (e.g. 0.5 gives ieeeMantissa == 0 and e2 == -53)
     984             :          */
     985     5595208 :         const uint64 mask = (UINT64CONST(1) << -e2) - 1;
     986     5595208 :         const uint64 fraction = ieeeMantissa & mask;
     987             : 
     988     5595208 :         if (fraction == 0)
     989             :         {
     990             :             /*----
     991             :              * f is an integer in the range [1, 2^53).
     992             :              * Note: mantissa might contain trailing (decimal) 0's.
     993             :              * Note: since 2^53 < 10^16, there is no need to adjust
     994             :              * decimalLength().
     995             :              */
     996     3344294 :             const uint64 m2 = (UINT64CONST(1) << DOUBLE_MANTISSA_BITS) | ieeeMantissa;
     997             : 
     998     3344294 :             v->mantissa = m2 >> -e2;
     999     3344294 :             v->exponent = 0;
    1000     3344294 :             return true;
    1001             :         }
    1002             :     }
    1003             : 
    1004     3153094 :     return false;
    1005             : }
    1006             : 
    1007             : /*
    1008             :  * Store the shortest decimal representation of the given double as an
    1009             :  * UNTERMINATED string in the caller's supplied buffer (which must be at least
    1010             :  * DOUBLE_SHORTEST_DECIMAL_LEN-1 bytes long).
    1011             :  *
    1012             :  * Returns the number of bytes stored.
    1013             :  */
    1014             : int
    1015     7199470 : double_to_shortest_decimal_bufn(double f, char *result)
    1016             : {
    1017             :     /*
    1018             :      * Step 1: Decode the floating-point number, and unify normalized and
    1019             :      * subnormal cases.
    1020             :      */
    1021     7199470 :     const uint64 bits = double_to_bits(f);
    1022             : 
    1023             :     /* Decode bits into sign, mantissa, and exponent. */
    1024     7199470 :     const bool  ieeeSign = ((bits >> (DOUBLE_MANTISSA_BITS + DOUBLE_EXPONENT_BITS)) & 1) != 0;
    1025     7199470 :     const uint64 ieeeMantissa = bits & ((UINT64CONST(1) << DOUBLE_MANTISSA_BITS) - 1);
    1026     7199470 :     const uint32 ieeeExponent = (uint32) ((bits >> DOUBLE_MANTISSA_BITS) & ((1u << DOUBLE_EXPONENT_BITS) - 1));
    1027             : 
    1028             :     /* Case distinction; exit early for the easy cases. */
    1029     7199470 :     if (ieeeExponent == ((1u << DOUBLE_EXPONENT_BITS) - 1u) || (ieeeExponent == 0 && ieeeMantissa == 0))
    1030             :     {
    1031      702082 :         return copy_special_str(result, ieeeSign, (ieeeExponent != 0), (ieeeMantissa != 0));
    1032             :     }
    1033             : 
    1034             :     floating_decimal_64 v;
    1035     6497388 :     const bool  isSmallInt = d2d_small_int(ieeeMantissa, ieeeExponent, &v);
    1036             : 
    1037     6497388 :     if (!isSmallInt)
    1038             :     {
    1039     3153094 :         v = d2d(ieeeMantissa, ieeeExponent);
    1040             :     }
    1041             : 
    1042     6497388 :     return to_chars(v, ieeeSign, result);
    1043             : }
    1044             : 
    1045             : /*
    1046             :  * Store the shortest decimal representation of the given double as a
    1047             :  * null-terminated string in the caller's supplied buffer (which must be at
    1048             :  * least DOUBLE_SHORTEST_DECIMAL_LEN bytes long).
    1049             :  *
    1050             :  * Returns the string length.
    1051             :  */
    1052             : int
    1053     7199470 : double_to_shortest_decimal_buf(double f, char *result)
    1054             : {
    1055     7199470 :     const int   index = double_to_shortest_decimal_bufn(f, result);
    1056             : 
    1057             :     /* Terminate the string. */
    1058             :     Assert(index < DOUBLE_SHORTEST_DECIMAL_LEN);
    1059     7199470 :     result[index] = '\0';
    1060     7199470 :     return index;
    1061             : }
    1062             : 
    1063             : /*
    1064             :  * Return the shortest decimal representation as a null-terminated palloc'd
    1065             :  * string (outside the backend, uses malloc() instead).
    1066             :  *
    1067             :  * Caller is responsible for freeing the result.
    1068             :  */
    1069             : char *
    1070           0 : double_to_shortest_decimal(double f)
    1071             : {
    1072           0 :     char       *const result = (char *) palloc(DOUBLE_SHORTEST_DECIMAL_LEN);
    1073             : 
    1074           0 :     double_to_shortest_decimal_buf(f, result);
    1075           0 :     return result;
    1076             : }

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