LCOV - code coverage report
Current view: top level - src/backend/storage/ipc - sinvaladt.c (source / functions) Coverage Total Hit
Test: PostgreSQL 20devel Lines: 94.4 % 160 151
Test Date: 2026-07-22 20:15:44 Functions: 100.0 % 8 8
Legend: Lines:     hit not hit
Branches: + taken - not taken # not executed
Branches: 77.6 % 76 59

             Branch data     Line data    Source code
       1                 :             : /*-------------------------------------------------------------------------
       2                 :             :  *
       3                 :             :  * sinvaladt.c
       4                 :             :  *    POSTGRES shared cache invalidation data manager.
       5                 :             :  *
       6                 :             :  * Portions Copyright (c) 1996-2026, PostgreSQL Global Development Group
       7                 :             :  * Portions Copyright (c) 1994, Regents of the University of California
       8                 :             :  *
       9                 :             :  *
      10                 :             :  * IDENTIFICATION
      11                 :             :  *    src/backend/storage/ipc/sinvaladt.c
      12                 :             :  *
      13                 :             :  *-------------------------------------------------------------------------
      14                 :             :  */
      15                 :             : #include "postgres.h"
      16                 :             : 
      17                 :             : #include <signal.h>
      18                 :             : #include <unistd.h>
      19                 :             : 
      20                 :             : #include "miscadmin.h"
      21                 :             : #include "storage/ipc.h"
      22                 :             : #include "storage/proc.h"
      23                 :             : #include "storage/procnumber.h"
      24                 :             : #include "storage/procsignal.h"
      25                 :             : #include "storage/shmem.h"
      26                 :             : #include "storage/sinvaladt.h"
      27                 :             : #include "storage/spin.h"
      28                 :             : #include "storage/subsystems.h"
      29                 :             : 
      30                 :             : /*
      31                 :             :  * Conceptually, the shared cache invalidation messages are stored in an
      32                 :             :  * infinite array, where maxMsgNum is the next array subscript to store a
      33                 :             :  * submitted message in, minMsgNum is the smallest array subscript containing
      34                 :             :  * a message not yet read by all backends, and we always have maxMsgNum >=
      35                 :             :  * minMsgNum.  (They are equal when there are no messages pending.)  For each
      36                 :             :  * active backend, there is a nextMsgNum pointer indicating the next message it
      37                 :             :  * needs to read; we have maxMsgNum >= nextMsgNum >= minMsgNum for every
      38                 :             :  * backend.
      39                 :             :  *
      40                 :             :  * (In the current implementation, minMsgNum is a lower bound for the
      41                 :             :  * per-process nextMsgNum values, but it isn't rigorously kept equal to the
      42                 :             :  * smallest nextMsgNum --- it may lag behind.  We only update it when
      43                 :             :  * SICleanupQueue is called, and we try not to do that often.)
      44                 :             :  *
      45                 :             :  * In reality, the messages are stored in a circular buffer of MAXNUMMESSAGES
      46                 :             :  * entries.  We translate MsgNum values into circular-buffer indexes by
      47                 :             :  * computing MsgNum % MAXNUMMESSAGES (this should be fast as long as
      48                 :             :  * MAXNUMMESSAGES is a constant and a power of 2).  As long as maxMsgNum
      49                 :             :  * doesn't exceed minMsgNum by more than MAXNUMMESSAGES, we have enough space
      50                 :             :  * in the buffer.  If the buffer does overflow, we recover by setting the
      51                 :             :  * "reset" flag for each backend that has fallen too far behind.  A backend
      52                 :             :  * that is in "reset" state is ignored while determining minMsgNum.  When
      53                 :             :  * it does finally attempt to receive inval messages, it must discard all
      54                 :             :  * its invalidatable state, since it won't know what it missed.
      55                 :             :  *
      56                 :             :  * To reduce the probability of needing resets, we send a "catchup" interrupt
      57                 :             :  * to any backend that seems to be falling unreasonably far behind.  The
      58                 :             :  * normal behavior is that at most one such interrupt is in flight at a time;
      59                 :             :  * when a backend completes processing a catchup interrupt, it executes
      60                 :             :  * SICleanupQueue, which will signal the next-furthest-behind backend if
      61                 :             :  * needed.  This avoids undue contention from multiple backends all trying
      62                 :             :  * to catch up at once.  However, the furthest-back backend might be stuck
      63                 :             :  * in a state where it can't catch up.  Eventually it will get reset, so it
      64                 :             :  * won't cause any more problems for anyone but itself.  But we don't want
      65                 :             :  * to find that a bunch of other backends are now too close to the reset
      66                 :             :  * threshold to be saved.  So SICleanupQueue is designed to occasionally
      67                 :             :  * send extra catchup interrupts as the queue gets fuller, to backends that
      68                 :             :  * are far behind and haven't gotten one yet.  As long as there aren't a lot
      69                 :             :  * of "stuck" backends, we won't need a lot of extra interrupts, since ones
      70                 :             :  * that aren't stuck will propagate their interrupts to the next guy.
      71                 :             :  *
      72                 :             :  * We would have problems if the MsgNum values overflow an integer, so
      73                 :             :  * whenever minMsgNum exceeds MSGNUMWRAPAROUND, we subtract MSGNUMWRAPAROUND
      74                 :             :  * from all the MsgNum variables simultaneously.  MSGNUMWRAPAROUND can be
      75                 :             :  * large so that we don't need to do this often.  It must be a multiple of
      76                 :             :  * MAXNUMMESSAGES so that the existing circular-buffer entries don't need
      77                 :             :  * to be moved when we do it.
      78                 :             :  *
      79                 :             :  * Access to the shared sinval array is protected by two locks, SInvalReadLock
      80                 :             :  * and SInvalWriteLock.  Readers take SInvalReadLock in shared mode; this
      81                 :             :  * authorizes them to modify their own ProcState but not to modify or even
      82                 :             :  * look at anyone else's.  When we need to perform array-wide updates,
      83                 :             :  * such as in SICleanupQueue, we take SInvalReadLock in exclusive mode to
      84                 :             :  * lock out all readers.  Writers take SInvalWriteLock (always in exclusive
      85                 :             :  * mode) to serialize adding messages to the queue.  Note that a writer
      86                 :             :  * can operate in parallel with one or more readers, because the writer
      87                 :             :  * has no need to touch anyone's ProcState, except in the infrequent cases
      88                 :             :  * when SICleanupQueue is needed.  The only point of overlap is that
      89                 :             :  * the writer wants to change maxMsgNum while readers need to read it.
      90                 :             :  * We deal with that by having a spinlock that readers must take for just
      91                 :             :  * long enough to read maxMsgNum, while writers take it for just long enough
      92                 :             :  * to write maxMsgNum.  (The exact rule is that you need the spinlock to
      93                 :             :  * read maxMsgNum if you are not holding SInvalWriteLock, and you need the
      94                 :             :  * spinlock to write maxMsgNum unless you are holding both locks.)
      95                 :             :  *
      96                 :             :  * Note: since maxMsgNum is an int and hence presumably atomically readable/
      97                 :             :  * writable, the spinlock might seem unnecessary.  The reason it is needed
      98                 :             :  * is to provide a memory barrier: we need to be sure that messages written
      99                 :             :  * to the array are actually there before maxMsgNum is increased, and that
     100                 :             :  * readers will see that data after fetching maxMsgNum.  Multiprocessors
     101                 :             :  * that have weak memory-ordering guarantees can fail without the memory
     102                 :             :  * barrier instructions that are included in the spinlock sequences.
     103                 :             :  */
     104                 :             : 
     105                 :             : 
     106                 :             : /*
     107                 :             :  * Configurable parameters.
     108                 :             :  *
     109                 :             :  * MAXNUMMESSAGES: max number of shared-inval messages we can buffer.
     110                 :             :  * Must be a power of 2 for speed.
     111                 :             :  *
     112                 :             :  * MSGNUMWRAPAROUND: how often to reduce MsgNum variables to avoid overflow.
     113                 :             :  * Must be a multiple of MAXNUMMESSAGES.  Should be large.
     114                 :             :  *
     115                 :             :  * CLEANUP_MIN: the minimum number of messages that must be in the buffer
     116                 :             :  * before we bother to call SICleanupQueue.
     117                 :             :  *
     118                 :             :  * CLEANUP_QUANTUM: how often (in messages) to call SICleanupQueue once
     119                 :             :  * we exceed CLEANUP_MIN.  Should be a power of 2 for speed.
     120                 :             :  *
     121                 :             :  * SIG_THRESHOLD: the minimum number of messages a backend must have fallen
     122                 :             :  * behind before we'll send it PROCSIG_CATCHUP_INTERRUPT.
     123                 :             :  *
     124                 :             :  * WRITE_QUANTUM: the max number of messages to push into the buffer per
     125                 :             :  * iteration of SIInsertDataEntries.  Noncritical but should be less than
     126                 :             :  * CLEANUP_QUANTUM, because we only consider calling SICleanupQueue once
     127                 :             :  * per iteration.
     128                 :             :  */
     129                 :             : 
     130                 :             : #define MAXNUMMESSAGES 4096
     131                 :             : #define MSGNUMWRAPAROUND (MAXNUMMESSAGES * 262144)
     132                 :             : #define CLEANUP_MIN (MAXNUMMESSAGES / 2)
     133                 :             : #define CLEANUP_QUANTUM (MAXNUMMESSAGES / 16)
     134                 :             : #define SIG_THRESHOLD (MAXNUMMESSAGES / 2)
     135                 :             : #define WRITE_QUANTUM 64
     136                 :             : 
     137                 :             : /* Per-backend state in shared invalidation structure */
     138                 :             : typedef struct ProcState
     139                 :             : {
     140                 :             :     /* procPid is zero in an inactive ProcState array entry. */
     141                 :             :     pid_t       procPid;        /* PID of backend, for signaling */
     142                 :             :     /* nextMsgNum is meaningless if procPid == 0 or resetState is true. */
     143                 :             :     int         nextMsgNum;     /* next message number to read */
     144                 :             :     bool        resetState;     /* backend needs to reset its state */
     145                 :             :     bool        signaled;       /* backend has been sent catchup signal */
     146                 :             :     bool        hasMessages;    /* backend has unread messages */
     147                 :             : 
     148                 :             :     /*
     149                 :             :      * Backend only sends invalidations, never receives them. This only makes
     150                 :             :      * sense for Startup process during recovery because it doesn't maintain a
     151                 :             :      * relcache, yet it fires inval messages to allow query backends to see
     152                 :             :      * schema changes.
     153                 :             :      */
     154                 :             :     bool        sendOnly;       /* backend only sends, never receives */
     155                 :             : 
     156                 :             :     /*
     157                 :             :      * Next LocalTransactionId to use for each idle backend slot.  We keep
     158                 :             :      * this here because it is indexed by ProcNumber and it is convenient to
     159                 :             :      * copy the value to and from local memory when MyProcNumber is set. It's
     160                 :             :      * meaningless in an active ProcState entry.
     161                 :             :      */
     162                 :             :     LocalTransactionId nextLXID;
     163                 :             : } ProcState;
     164                 :             : 
     165                 :             : /* Shared cache invalidation memory segment */
     166                 :             : typedef struct SISeg
     167                 :             : {
     168                 :             :     /*
     169                 :             :      * General state information
     170                 :             :      */
     171                 :             :     int         minMsgNum;      /* oldest message still needed */
     172                 :             :     int         maxMsgNum;      /* next message number to be assigned */
     173                 :             :     int         nextThreshold;  /* # of messages to call SICleanupQueue */
     174                 :             : 
     175                 :             :     slock_t     msgnumLock;     /* spinlock protecting maxMsgNum */
     176                 :             : 
     177                 :             :     /*
     178                 :             :      * Circular buffer holding shared-inval messages
     179                 :             :      */
     180                 :             :     SharedInvalidationMessage buffer[MAXNUMMESSAGES];
     181                 :             : 
     182                 :             :     /*
     183                 :             :      * Per-backend invalidation state info.
     184                 :             :      *
     185                 :             :      * 'procState' has NumProcStateSlots entries, and is indexed by pgprocno.
     186                 :             :      * 'numProcs' is the number of slots currently in use, and 'pgprocnos' is
     187                 :             :      * a dense array of their indexes, to speed up scanning all in-use slots.
     188                 :             :      *
     189                 :             :      * 'pgprocnos' is largely redundant with ProcArrayStruct->pgprocnos, but
     190                 :             :      * having our separate copy avoids contention on ProcArrayLock, and allows
     191                 :             :      * us to track only the processes that participate in shared cache
     192                 :             :      * invalidations.
     193                 :             :      */
     194                 :             :     int         numProcs;
     195                 :             :     int        *pgprocnos;
     196                 :             :     ProcState   procState[FLEXIBLE_ARRAY_MEMBER];
     197                 :             : } SISeg;
     198                 :             : 
     199                 :             : /*
     200                 :             :  * We reserve a slot for each possible ProcNumber, plus one for each
     201                 :             :  * possible auxiliary process type.  (This scheme assumes there is not
     202                 :             :  * more than one of any auxiliary process type at a time, except for
     203                 :             :  * IO workers.)
     204                 :             :  */
     205                 :             : #define NumProcStateSlots   (MaxBackends + NUM_AUXILIARY_PROCS)
     206                 :             : 
     207                 :             : static SISeg *shmInvalBuffer;   /* pointer to the shared inval buffer */
     208                 :             : 
     209                 :             : static void SharedInvalShmemRequest(void *arg);
     210                 :             : static void SharedInvalShmemInit(void *arg);
     211                 :             : 
     212                 :             : const ShmemCallbacks SharedInvalShmemCallbacks = {
     213                 :             :     .request_fn = SharedInvalShmemRequest,
     214                 :             :     .init_fn = SharedInvalShmemInit,
     215                 :             : };
     216                 :             : 
     217                 :             : 
     218                 :             : static LocalTransactionId nextLocalTransactionId;
     219                 :             : 
     220                 :             : static void CleanupInvalidationState(int status, Datum arg);
     221                 :             : 
     222                 :             : 
     223                 :             : /*
     224                 :             :  * SharedInvalShmemRequest
     225                 :             :  *      Register shared memory needs for the SI message buffer
     226                 :             :  */
     227                 :             : static void
     228                 :        1259 : SharedInvalShmemRequest(void *arg)
     229                 :             : {
     230                 :             :     Size        size;
     231                 :             : 
     232                 :        1259 :     size = offsetof(SISeg, procState);
     233                 :        1259 :     size = add_size(size, mul_size(sizeof(ProcState), NumProcStateSlots));  /* procState */
     234                 :        1259 :     size = add_size(size, mul_size(sizeof(int), NumProcStateSlots));    /* pgprocnos */
     235                 :             : 
     236                 :        1259 :     ShmemRequestStruct(.name = "shmInvalBuffer",
     237                 :             :                        .size = size,
     238                 :             :                        .ptr = (void **) &shmInvalBuffer,
     239                 :             :         );
     240                 :        1259 : }
     241                 :             : 
     242                 :             : static void
     243                 :        1256 : SharedInvalShmemInit(void *arg)
     244                 :             : {
     245                 :             :     int         i;
     246                 :             : 
     247                 :             :     /* Clear message counters, init spinlock */
     248                 :        1256 :     shmInvalBuffer->minMsgNum = 0;
     249                 :        1256 :     shmInvalBuffer->maxMsgNum = 0;
     250                 :        1256 :     shmInvalBuffer->nextThreshold = CLEANUP_MIN;
     251                 :        1256 :     SpinLockInit(&shmInvalBuffer->msgnumLock);
     252                 :             : 
     253                 :             :     /* The buffer[] array is initially all unused, so we need not fill it */
     254                 :             : 
     255                 :             :     /* Mark all backends inactive, and initialize nextLXID */
     256         [ +  + ]:      165117 :     for (i = 0; i < NumProcStateSlots; i++)
     257                 :             :     {
     258                 :      163861 :         shmInvalBuffer->procState[i].procPid = 0;    /* inactive */
     259                 :      163861 :         shmInvalBuffer->procState[i].nextMsgNum = 0; /* meaningless */
     260                 :      163861 :         shmInvalBuffer->procState[i].resetState = false;
     261                 :      163861 :         shmInvalBuffer->procState[i].signaled = false;
     262                 :      163861 :         shmInvalBuffer->procState[i].hasMessages = false;
     263                 :      163861 :         shmInvalBuffer->procState[i].nextLXID = InvalidLocalTransactionId;
     264                 :             :     }
     265                 :        1256 :     shmInvalBuffer->numProcs = 0;
     266                 :        1256 :     shmInvalBuffer->pgprocnos = (int *) &shmInvalBuffer->procState[i];
     267                 :        1256 : }
     268                 :             : 
     269                 :             : /*
     270                 :             :  * SharedInvalBackendInit
     271                 :             :  *      Initialize a new backend to operate on the sinval buffer
     272                 :             :  */
     273                 :             : void
     274                 :       20510 : SharedInvalBackendInit(bool sendOnly)
     275                 :             : {
     276                 :             :     ProcState  *stateP;
     277                 :             :     pid_t       oldPid;
     278                 :       20510 :     SISeg      *segP = shmInvalBuffer;
     279                 :             : 
     280         [ -  + ]:       20510 :     if (MyProcNumber < 0)
     281         [ #  # ]:           0 :         elog(ERROR, "MyProcNumber not set");
     282         [ -  + ]:       20510 :     if (MyProcNumber >= NumProcStateSlots)
     283         [ #  # ]:           0 :         elog(PANIC, "unexpected MyProcNumber %d in SharedInvalBackendInit (max %d)",
     284                 :             :              MyProcNumber, NumProcStateSlots);
     285                 :       20510 :     stateP = &segP->procState[MyProcNumber];
     286                 :             : 
     287                 :             :     /*
     288                 :             :      * This can run in parallel with read operations, but not with write
     289                 :             :      * operations, since SIInsertDataEntries relies on the pgprocnos array to
     290                 :             :      * set hasMessages appropriately.
     291                 :             :      */
     292                 :       20510 :     LWLockAcquire(SInvalWriteLock, LW_EXCLUSIVE);
     293                 :             : 
     294                 :       20510 :     oldPid = stateP->procPid;
     295         [ -  + ]:       20510 :     if (oldPid != 0)
     296                 :             :     {
     297                 :           0 :         LWLockRelease(SInvalWriteLock);
     298         [ #  # ]:           0 :         elog(ERROR, "sinval slot for backend %d is already in use by process %d",
     299                 :             :              MyProcNumber, (int) oldPid);
     300                 :             :     }
     301                 :             : 
     302                 :       20510 :     shmInvalBuffer->pgprocnos[shmInvalBuffer->numProcs++] = MyProcNumber;
     303                 :             : 
     304                 :             :     /* Fetch next local transaction ID into local memory */
     305                 :       20510 :     nextLocalTransactionId = stateP->nextLXID;
     306                 :             : 
     307                 :             :     /* mark myself active, with all extant messages already read */
     308                 :       20510 :     stateP->procPid = MyProcPid;
     309                 :       20510 :     stateP->nextMsgNum = segP->maxMsgNum;
     310                 :       20510 :     stateP->resetState = false;
     311                 :       20510 :     stateP->signaled = false;
     312                 :       20510 :     stateP->hasMessages = false;
     313                 :       20510 :     stateP->sendOnly = sendOnly;
     314                 :             : 
     315                 :       20510 :     LWLockRelease(SInvalWriteLock);
     316                 :             : 
     317                 :             :     /* register exit routine to mark my entry inactive at exit */
     318                 :       20510 :     on_shmem_exit(CleanupInvalidationState, PointerGetDatum(segP));
     319                 :       20510 : }
     320                 :             : 
     321                 :             : /*
     322                 :             :  * CleanupInvalidationState
     323                 :             :  *      Mark the current backend as no longer active.
     324                 :             :  *
     325                 :             :  * This function is called via on_shmem_exit() during backend shutdown.
     326                 :             :  *
     327                 :             :  * arg is really of type "SISeg*".
     328                 :             :  */
     329                 :             : static void
     330                 :       20510 : CleanupInvalidationState(int status, Datum arg)
     331                 :             : {
     332                 :       20510 :     SISeg      *segP = (SISeg *) DatumGetPointer(arg);
     333                 :             :     ProcState  *stateP;
     334                 :             :     int         i;
     335                 :             : 
     336                 :             :     Assert(segP);
     337                 :             : 
     338                 :       20510 :     LWLockAcquire(SInvalWriteLock, LW_EXCLUSIVE);
     339                 :             : 
     340                 :       20510 :     stateP = &segP->procState[MyProcNumber];
     341                 :             : 
     342                 :             :     /* Update next local transaction ID for next holder of this proc number */
     343                 :       20510 :     stateP->nextLXID = nextLocalTransactionId;
     344                 :             : 
     345                 :             :     /* Mark myself inactive */
     346                 :       20510 :     stateP->procPid = 0;
     347                 :       20510 :     stateP->nextMsgNum = 0;
     348                 :       20510 :     stateP->resetState = false;
     349                 :       20510 :     stateP->signaled = false;
     350                 :             : 
     351         [ +  - ]:       28683 :     for (i = segP->numProcs - 1; i >= 0; i--)
     352                 :             :     {
     353         [ +  + ]:       28683 :         if (segP->pgprocnos[i] == MyProcNumber)
     354                 :             :         {
     355         [ +  + ]:       20510 :             if (i != segP->numProcs - 1)
     356                 :        3773 :                 segP->pgprocnos[i] = segP->pgprocnos[segP->numProcs - 1];
     357                 :       20510 :             break;
     358                 :             :         }
     359                 :             :     }
     360         [ -  + ]:       20510 :     if (i < 0)
     361         [ #  # ]:           0 :         elog(PANIC, "could not find entry in sinval array");
     362                 :       20510 :     segP->numProcs--;
     363                 :             : 
     364                 :       20510 :     LWLockRelease(SInvalWriteLock);
     365                 :       20510 : }
     366                 :             : 
     367                 :             : /*
     368                 :             :  * SIInsertDataEntries
     369                 :             :  *      Add new invalidation message(s) to the buffer.
     370                 :             :  */
     371                 :             : void
     372                 :      547061 : SIInsertDataEntries(const SharedInvalidationMessage *data, int n)
     373                 :             : {
     374                 :      547061 :     SISeg      *segP = shmInvalBuffer;
     375                 :             : 
     376                 :             :     /*
     377                 :             :      * N can be arbitrarily large.  We divide the work into groups of no more
     378                 :             :      * than WRITE_QUANTUM messages, to be sure that we don't hold the lock for
     379                 :             :      * an unreasonably long time.  (This is not so much because we care about
     380                 :             :      * letting in other writers, as that some just-caught-up backend might be
     381                 :             :      * trying to do SICleanupQueue to pass on its signal, and we don't want it
     382                 :             :      * to have to wait a long time.)  Also, we need to consider calling
     383                 :             :      * SICleanupQueue every so often.
     384                 :             :      */
     385         [ +  + ]:     1123900 :     while (n > 0)
     386                 :             :     {
     387                 :      576839 :         int         nthistime = Min(n, WRITE_QUANTUM);
     388                 :             :         int         numMsgs;
     389                 :             :         int         max;
     390                 :             :         int         i;
     391                 :             : 
     392                 :      576839 :         n -= nthistime;
     393                 :             : 
     394                 :      576839 :         LWLockAcquire(SInvalWriteLock, LW_EXCLUSIVE);
     395                 :             : 
     396                 :             :         /*
     397                 :             :          * If the buffer is full, we *must* acquire some space.  Clean the
     398                 :             :          * queue and reset anyone who is preventing space from being freed.
     399                 :             :          * Otherwise, clean the queue only when it's exceeded the next
     400                 :             :          * fullness threshold.  We have to loop and recheck the buffer state
     401                 :             :          * after any call of SICleanupQueue.
     402                 :             :          */
     403                 :             :         for (;;)
     404                 :             :         {
     405                 :      583469 :             numMsgs = segP->maxMsgNum - segP->minMsgNum;
     406         [ +  + ]:      583469 :             if (numMsgs + nthistime > MAXNUMMESSAGES ||
     407         [ +  + ]:      583221 :                 numMsgs >= segP->nextThreshold)
     408                 :        6630 :                 SICleanupQueue(true, nthistime);
     409                 :             :             else
     410                 :             :                 break;
     411                 :             :         }
     412                 :             : 
     413                 :             :         /*
     414                 :             :          * Insert new message(s) into proper slot of circular buffer
     415                 :             :          */
     416                 :      576839 :         max = segP->maxMsgNum;
     417         [ +  + ]:     5548195 :         while (nthistime-- > 0)
     418                 :             :         {
     419                 :     4971356 :             segP->buffer[max % MAXNUMMESSAGES] = *data++;
     420                 :     4971356 :             max++;
     421                 :             :         }
     422                 :             : 
     423                 :             :         /* Update current value of maxMsgNum using spinlock */
     424                 :      576839 :         SpinLockAcquire(&segP->msgnumLock);
     425                 :      576839 :         segP->maxMsgNum = max;
     426                 :      576839 :         SpinLockRelease(&segP->msgnumLock);
     427                 :             : 
     428                 :             :         /*
     429                 :             :          * Now that the maxMsgNum change is globally visible, we give everyone
     430                 :             :          * a swift kick to make sure they read the newly added messages.
     431                 :             :          * Releasing SInvalWriteLock will enforce a full memory barrier, so
     432                 :             :          * these (unlocked) changes will be committed to memory before we exit
     433                 :             :          * the function.
     434                 :             :          */
     435         [ +  + ]:     3435264 :         for (i = 0; i < segP->numProcs; i++)
     436                 :             :         {
     437                 :     2858425 :             ProcState  *stateP = &segP->procState[segP->pgprocnos[i]];
     438                 :             : 
     439                 :     2858425 :             stateP->hasMessages = true;
     440                 :             :         }
     441                 :             : 
     442                 :      576839 :         LWLockRelease(SInvalWriteLock);
     443                 :             :     }
     444                 :      547061 : }
     445                 :             : 
     446                 :             : /*
     447                 :             :  * SIGetDataEntries
     448                 :             :  *      get next SI message(s) for current backend, if there are any
     449                 :             :  *
     450                 :             :  * Possible return values:
     451                 :             :  *  0:   no SI message available
     452                 :             :  *  n>0: next n SI messages have been extracted into data[]
     453                 :             :  * -1:   SI reset message extracted
     454                 :             :  *
     455                 :             :  * If the return value is less than the array size "datasize", the caller
     456                 :             :  * can assume that there are no more SI messages after the one(s) returned.
     457                 :             :  * Otherwise, another call is needed to collect more messages.
     458                 :             :  *
     459                 :             :  * NB: this can run in parallel with other instances of SIGetDataEntries
     460                 :             :  * executing on behalf of other backends, since each instance will modify only
     461                 :             :  * fields of its own backend's ProcState, and no instance will look at fields
     462                 :             :  * of other backends' ProcStates.  We express this by grabbing SInvalReadLock
     463                 :             :  * in shared mode.  Note that this is not exactly the normal (read-only)
     464                 :             :  * interpretation of a shared lock! Look closely at the interactions before
     465                 :             :  * allowing SInvalReadLock to be grabbed in shared mode for any other reason!
     466                 :             :  *
     467                 :             :  * NB: this can also run in parallel with SIInsertDataEntries.  It is not
     468                 :             :  * guaranteed that we will return any messages added after the routine is
     469                 :             :  * entered.
     470                 :             :  *
     471                 :             :  * Note: we assume that "datasize" is not so large that it might be important
     472                 :             :  * to break our hold on SInvalReadLock into segments.
     473                 :             :  */
     474                 :             : int
     475                 :    25772023 : SIGetDataEntries(SharedInvalidationMessage *data, int datasize)
     476                 :             : {
     477                 :             :     SISeg      *segP;
     478                 :             :     ProcState  *stateP;
     479                 :             :     int         max;
     480                 :             :     int         n;
     481                 :             : 
     482                 :    25772023 :     segP = shmInvalBuffer;
     483                 :    25772023 :     stateP = &segP->procState[MyProcNumber];
     484                 :             : 
     485                 :             :     /*
     486                 :             :      * Before starting to take locks, do a quick, unlocked test to see whether
     487                 :             :      * there can possibly be anything to read.  On a multiprocessor system,
     488                 :             :      * it's possible that this load could migrate backwards and occur before
     489                 :             :      * we actually enter this function, so we might miss a sinval message that
     490                 :             :      * was just added by some other processor.  But they can't migrate
     491                 :             :      * backwards over a preceding lock acquisition, so it should be OK.  If we
     492                 :             :      * haven't acquired a lock preventing against further relevant
     493                 :             :      * invalidations, any such occurrence is not much different than if the
     494                 :             :      * invalidation had arrived slightly later in the first place.
     495                 :             :      */
     496         [ +  + ]:    25772023 :     if (!stateP->hasMessages)
     497                 :    24814692 :         return 0;
     498                 :             : 
     499                 :      957331 :     LWLockAcquire(SInvalReadLock, LW_SHARED);
     500                 :             : 
     501                 :             :     /*
     502                 :             :      * We must reset hasMessages before determining how many messages we're
     503                 :             :      * going to read.  That way, if new messages arrive after we have
     504                 :             :      * determined how many we're reading, the flag will get reset and we'll
     505                 :             :      * notice those messages part-way through.
     506                 :             :      *
     507                 :             :      * Note that, if we don't end up reading all of the messages, we had
     508                 :             :      * better be certain to reset this flag before exiting!
     509                 :             :      */
     510                 :      957331 :     stateP->hasMessages = false;
     511                 :             : 
     512                 :             :     /* Fetch current value of maxMsgNum using spinlock */
     513                 :      957331 :     SpinLockAcquire(&segP->msgnumLock);
     514                 :      957331 :     max = segP->maxMsgNum;
     515                 :      957331 :     SpinLockRelease(&segP->msgnumLock);
     516                 :             : 
     517         [ +  + ]:      957331 :     if (stateP->resetState)
     518                 :             :     {
     519                 :             :         /*
     520                 :             :          * Force reset.  We can say we have dealt with any messages added
     521                 :             :          * since the reset, as well; and that means we should clear the
     522                 :             :          * signaled flag, too.
     523                 :             :          */
     524                 :         298 :         stateP->nextMsgNum = max;
     525                 :         298 :         stateP->resetState = false;
     526                 :         298 :         stateP->signaled = false;
     527                 :         298 :         LWLockRelease(SInvalReadLock);
     528                 :         298 :         return -1;
     529                 :             :     }
     530                 :             : 
     531                 :             :     /*
     532                 :             :      * Retrieve messages and advance backend's counter, until data array is
     533                 :             :      * full or there are no more messages.
     534                 :             :      *
     535                 :             :      * There may be other backends that haven't read the message(s), so we
     536                 :             :      * cannot delete them here.  SICleanupQueue() will eventually remove them
     537                 :             :      * from the queue.
     538                 :             :      */
     539                 :      957033 :     n = 0;
     540   [ +  +  +  + ]:    22564307 :     while (n < datasize && stateP->nextMsgNum < max)
     541                 :             :     {
     542                 :    21607274 :         data[n++] = segP->buffer[stateP->nextMsgNum % MAXNUMMESSAGES];
     543                 :    21607274 :         stateP->nextMsgNum++;
     544                 :             :     }
     545                 :             : 
     546                 :             :     /*
     547                 :             :      * If we have caught up completely, reset our "signaled" flag so that
     548                 :             :      * we'll get another signal if we fall behind again.
     549                 :             :      *
     550                 :             :      * If we haven't caught up completely, reset the hasMessages flag so that
     551                 :             :      * we see the remaining messages next time.
     552                 :             :      */
     553         [ +  + ]:      957033 :     if (stateP->nextMsgNum >= max)
     554                 :      384151 :         stateP->signaled = false;
     555                 :             :     else
     556                 :      572882 :         stateP->hasMessages = true;
     557                 :             : 
     558                 :      957033 :     LWLockRelease(SInvalReadLock);
     559                 :      957033 :     return n;
     560                 :             : }
     561                 :             : 
     562                 :             : /*
     563                 :             :  * SICleanupQueue
     564                 :             :  *      Remove messages that have been consumed by all active backends
     565                 :             :  *
     566                 :             :  * callerHasWriteLock is true if caller is holding SInvalWriteLock.
     567                 :             :  * minFree is the minimum number of message slots to make free.
     568                 :             :  *
     569                 :             :  * Possible side effects of this routine include marking one or more
     570                 :             :  * backends as "reset" in the array, and sending PROCSIG_CATCHUP_INTERRUPT
     571                 :             :  * to some backend that seems to be getting too far behind.  We signal at
     572                 :             :  * most one backend at a time, for reasons explained at the top of the file.
     573                 :             :  *
     574                 :             :  * Caution: because we transiently release write lock when we have to signal
     575                 :             :  * some other backend, it is NOT guaranteed that there are still minFree
     576                 :             :  * free message slots at exit.  Caller must recheck and perhaps retry.
     577                 :             :  */
     578                 :             : void
     579                 :        9802 : SICleanupQueue(bool callerHasWriteLock, int minFree)
     580                 :             : {
     581                 :        9802 :     SISeg      *segP = shmInvalBuffer;
     582                 :             :     int         min,
     583                 :             :                 minsig,
     584                 :             :                 lowbound,
     585                 :             :                 numMsgs,
     586                 :             :                 i;
     587                 :        9802 :     ProcState  *needSig = NULL;
     588                 :             : 
     589                 :             :     /* Lock out all writers and readers */
     590         [ +  + ]:        9802 :     if (!callerHasWriteLock)
     591                 :        3172 :         LWLockAcquire(SInvalWriteLock, LW_EXCLUSIVE);
     592                 :        9802 :     LWLockAcquire(SInvalReadLock, LW_EXCLUSIVE);
     593                 :             : 
     594                 :             :     /*
     595                 :             :      * Recompute minMsgNum = minimum of all backends' nextMsgNum, identify the
     596                 :             :      * furthest-back backend that needs signaling (if any), and reset any
     597                 :             :      * backends that are too far back.  Note that because we ignore sendOnly
     598                 :             :      * backends here it is possible for them to keep sending messages without
     599                 :             :      * a problem even when they are the only active backend.
     600                 :             :      */
     601                 :        9802 :     min = segP->maxMsgNum;
     602                 :        9802 :     minsig = min - SIG_THRESHOLD;
     603                 :        9802 :     lowbound = min - MAXNUMMESSAGES + minFree;
     604                 :             : 
     605         [ +  + ]:       81053 :     for (i = 0; i < segP->numProcs; i++)
     606                 :             :     {
     607                 :       71251 :         ProcState  *stateP = &segP->procState[segP->pgprocnos[i]];
     608                 :       71251 :         int         n = stateP->nextMsgNum;
     609                 :             : 
     610                 :             :         /* Ignore if already in reset state */
     611                 :             :         Assert(stateP->procPid != 0);
     612   [ +  +  +  + ]:       71251 :         if (stateP->resetState || stateP->sendOnly)
     613                 :        5630 :             continue;
     614                 :             : 
     615                 :             :         /*
     616                 :             :          * If we must free some space and this backend is preventing it, force
     617                 :             :          * him into reset state and then ignore until he catches up.
     618                 :             :          */
     619         [ +  + ]:       65621 :         if (n < lowbound)
     620                 :             :         {
     621                 :         301 :             stateP->resetState = true;
     622                 :             :             /* no point in signaling him ... */
     623                 :         301 :             continue;
     624                 :             :         }
     625                 :             : 
     626                 :             :         /* Track the global minimum nextMsgNum */
     627         [ +  + ]:       65320 :         if (n < min)
     628                 :       14901 :             min = n;
     629                 :             : 
     630                 :             :         /* Also see who's furthest back of the unsignaled backends */
     631   [ +  +  +  + ]:       65320 :         if (n < minsig && !stateP->signaled)
     632                 :             :         {
     633                 :        3606 :             minsig = n;
     634                 :        3606 :             needSig = stateP;
     635                 :             :         }
     636                 :             :     }
     637                 :        9802 :     segP->minMsgNum = min;
     638                 :             : 
     639                 :             :     /*
     640                 :             :      * When minMsgNum gets really large, decrement all message counters so as
     641                 :             :      * to forestall overflow of the counters.  This happens seldom enough that
     642                 :             :      * folding it into the previous loop would be a loser.
     643                 :             :      */
     644         [ -  + ]:        9802 :     if (min >= MSGNUMWRAPAROUND)
     645                 :             :     {
     646                 :           0 :         segP->minMsgNum -= MSGNUMWRAPAROUND;
     647                 :           0 :         segP->maxMsgNum -= MSGNUMWRAPAROUND;
     648         [ #  # ]:           0 :         for (i = 0; i < segP->numProcs; i++)
     649                 :           0 :             segP->procState[segP->pgprocnos[i]].nextMsgNum -= MSGNUMWRAPAROUND;
     650                 :             :     }
     651                 :             : 
     652                 :             :     /*
     653                 :             :      * Determine how many messages are still in the queue, and set the
     654                 :             :      * threshold at which we should repeat SICleanupQueue().
     655                 :             :      */
     656                 :        9802 :     numMsgs = segP->maxMsgNum - segP->minMsgNum;
     657         [ +  + ]:        9802 :     if (numMsgs < CLEANUP_MIN)
     658                 :        3268 :         segP->nextThreshold = CLEANUP_MIN;
     659                 :             :     else
     660                 :        6534 :         segP->nextThreshold = (numMsgs / CLEANUP_QUANTUM + 1) * CLEANUP_QUANTUM;
     661                 :             : 
     662                 :             :     /*
     663                 :             :      * Lastly, signal anyone who needs a catchup interrupt.  Since
     664                 :             :      * SendProcSignal() might not be fast, we don't want to hold locks while
     665                 :             :      * executing it.
     666                 :             :      */
     667         [ +  + ]:        9802 :     if (needSig)
     668                 :             :     {
     669                 :        3528 :         pid_t       his_pid = needSig->procPid;
     670                 :        3528 :         ProcNumber  his_procNumber = (needSig - &segP->procState[0]);
     671                 :             : 
     672                 :        3528 :         needSig->signaled = true;
     673                 :        3528 :         LWLockRelease(SInvalReadLock);
     674                 :        3528 :         LWLockRelease(SInvalWriteLock);
     675         [ -  + ]:        3528 :         elog(DEBUG4, "sending sinval catchup signal to PID %d", (int) his_pid);
     676                 :        3528 :         SendProcSignal(his_pid, PROCSIG_CATCHUP_INTERRUPT, his_procNumber);
     677         [ +  + ]:        3528 :         if (callerHasWriteLock)
     678                 :        2922 :             LWLockAcquire(SInvalWriteLock, LW_EXCLUSIVE);
     679                 :             :     }
     680                 :             :     else
     681                 :             :     {
     682                 :        6274 :         LWLockRelease(SInvalReadLock);
     683         [ +  + ]:        6274 :         if (!callerHasWriteLock)
     684                 :        2566 :             LWLockRelease(SInvalWriteLock);
     685                 :             :     }
     686                 :        9802 : }
     687                 :             : 
     688                 :             : 
     689                 :             : /*
     690                 :             :  * GetNextLocalTransactionId --- allocate a new LocalTransactionId
     691                 :             :  *
     692                 :             :  * We split VirtualTransactionIds into two parts so that it is possible
     693                 :             :  * to allocate a new one without any contention for shared memory, except
     694                 :             :  * for a bit of additional overhead during backend startup/shutdown.
     695                 :             :  * The high-order part of a VirtualTransactionId is a ProcNumber, and the
     696                 :             :  * low-order part is a LocalTransactionId, which we assign from a local
     697                 :             :  * counter.  To avoid the risk of a VirtualTransactionId being reused
     698                 :             :  * within a short interval, successive procs occupying the same PGPROC slot
     699                 :             :  * should use a consecutive sequence of local IDs, which is implemented
     700                 :             :  * by copying nextLocalTransactionId as seen above.
     701                 :             :  */
     702                 :             : LocalTransactionId
     703                 :      661711 : GetNextLocalTransactionId(void)
     704                 :             : {
     705                 :             :     LocalTransactionId result;
     706                 :             : 
     707                 :             :     /* loop to avoid returning InvalidLocalTransactionId at wraparound */
     708                 :             :     do
     709                 :             :     {
     710                 :      673242 :         result = nextLocalTransactionId++;
     711         [ +  + ]:      673242 :     } while (!LocalTransactionIdIsValid(result));
     712                 :             : 
     713                 :      661711 :     return result;
     714                 :             : }
        

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